Showing posts with label Unit 78. Show all posts
Showing posts with label Unit 78. Show all posts
Tuesday, 3 January 2017
Monday, 18 April 2016
My Comic to NNC
My comic is based on my journey from school to college, including how I felt, thought and had to overcome during this journey.
Making this comic I had to plan and go through a lot of development of my story and my character. For my story I would have to decide what I would include and not include, with my character it would be the appearance of the character, that was of myself, and what kind of style I drew it in.
I had to make a character, of myself, in my own kind of style that's aswell influenced and inspired by other artists.
When I was developing my character to a near final design, I first began with getting the basics down of mouth expressions, sketching down the different kinds I could think of, then I designed options for eyes, but I still decided to use 'blank' eyes for my character to go in the comic. I developed my character more with some clothes, though I didn't develop this side as much since my characters full figure wouldn't be shown much in the comic, so I then went to list and design the hats I would've worn.
After getting the main character development down, I began to add colour with graphic marker pens. Though it did take a while and a few tries to get the kind of colours and shades I was looking for and then trying to get, also experimenting with them by mixing some shades together. I wanted my character to have dark blonde hair, but with the options of graphic markers I found mainly browns and oranges, but I worked with these and got the colours to a shade that was the most close to what I wanted.
I then had to write out my entire journey I wanted to tell and draw for my comic for others to read, so they can see my personal experience getting to college from school since each person would have a different experience and their own journey getting to college from school or job etc.
I then had to think and get an idea of how I was going to show off my comic, how it's going to be set up, it's structure, how it's gonna look, have a theme to it, be a classic or unique different style. I thought how I could display my comic without it looking too messy, boring or over-used in style, I wanted it to have a different kind of twist to it. I also had to research and use references for my character development, to use images of people in certain poses standing, running, walking and sitting etc. I cut out references from magazines and put it on a greyboard to use when developing my character and starting on my comic.
I put my character through a lot of development, mainly with the style of how I draw my character, because each time I draw my character it's always changes in how it looks, it being either with the eyes, nose, hair or face shape. Because of this I tried and practiced multiple times to try and get the same looking character in style.
I also then had multiple attempts with my hat accessories, trying to draw them right and what kind of textile look they should have.



Making this comic I had to plan and go through a lot of development of my story and my character. For my story I would have to decide what I would include and not include, with my character it would be the appearance of the character, that was of myself, and what kind of style I drew it in.
I had to make a character, of myself, in my own kind of style that's aswell influenced and inspired by other artists.
When I was developing my character to a near final design, I first began with getting the basics down of mouth expressions, sketching down the different kinds I could think of, then I designed options for eyes, but I still decided to use 'blank' eyes for my character to go in the comic. I developed my character more with some clothes, though I didn't develop this side as much since my characters full figure wouldn't be shown much in the comic, so I then went to list and design the hats I would've worn.
After getting the main character development down, I began to add colour with graphic marker pens. Though it did take a while and a few tries to get the kind of colours and shades I was looking for and then trying to get, also experimenting with them by mixing some shades together. I wanted my character to have dark blonde hair, but with the options of graphic markers I found mainly browns and oranges, but I worked with these and got the colours to a shade that was the most close to what I wanted.
I then had to write out my entire journey I wanted to tell and draw for my comic for others to read, so they can see my personal experience getting to college from school since each person would have a different experience and their own journey getting to college from school or job etc.
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| I thought about keeping most of my characters attire to be the school uniform I wore, but I found this to be too boring and bland, especially if I reused it multiple times in the comic. |
I also then had multiple attempts with my hat accessories, trying to draw them right and what kind of textile look they should have.
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| These are multiple attempts of trying to keep a constant style in my character, and it's obvious of the different styles of them, this mainly due to the eye and face shape. I also had multiple attempts of my hat accessories. |



Wednesday, 30 March 2016
Review and Analysis of my Comic
Comic Review
The idea behind my comic is my journey from school to NNC college, the obstacles and problems I had to overcome because of the school, the waiting, the stuff I learnt and saw when I visited NNC, how I felt and what I thought and felt throughout it all. Though I mainly wanted to show how I discovered NNC, the kind of problems my previous school gave me and how many times I tried to resolve it by myself before having someone else help, as well mentioning that it took a while to get a response from NNC when I applied. I pretty much just wanted to share my own personal experience of my big step from school to college.
Influence:
I was inspired by illustrators like Clay Butler, Andy Singer and Joan Cornella since they all have a good style that isn't too messy and keeping their illustrations simple.
I was inspired by illustrators like Clay Butler, Andy Singer and Joan Cornella since they all have a good style that isn't too messy and keeping their illustrations simple.
- Clay Butler's illustrations have a very cartoon looking style to it, having different shapes of heads, mouth positions on the face, body shapes. hair styles etc. Along with a good use of shading and filling in blank spaces with shadows or gradient shades, which gives it the look that it was created with an ink pen, a biro pen.
- Andy Singer's illustration has a very interesting shading techniques, using short lines and dots instead of full shading for shadows and other light effects, also making it look like it's been made using an ink or biro pen while keeping a simple but yet still interesting style.
- Joan Cornella's illustrations are different to the common types of comics due to some of its strange, weird and dark jokes and messages it's giving to the reader, and he experiments with body shapes. His style still stays simple with his characters in his illustrations while still looking quite eye-catching with it's colour palette what's going on in the comic.
Structure and Flow:
I think the structure and flow of my overall story is good, it has the main details I want to tell are down. The illustrations of the situations and journey to college I had from school to college are understandable and shown clearly. I'm happy with how I've structured the layout of my comic and illustrations along with the use of cells overlaying over cells, giving it a different kind of effect. Though I think I could've improved on the layout a bit, because of the layout of the cells it makes it a little confusing of where you have to read and which cell to move on from to the next. Also on the second page of my comic I started to use more cells for text to explain more of what's going on, so I would've added more of those text cells in my first page of the comic.
Visual Language:
I believe my illustrations show my story in an understandable way, I drew the illustrations in my school environment, to show I was at school, the college environment and public environment etc. I'm satisfied with the style of my illustrations with my own style in it aswell as taking influence from other illustrators and artists like Joan Cornella and Clay Butler, taking inspiration from Cornella with his simple illustrations and Butler's shading technique and style.
Visual Impact:
I believe my visual style of my illustrations has some good visual impact, enough to catch viewers attention. It has a simple style that isn't too detailed or too simple, though I did try and add as much detail I could without ruining it, I added quick lines for shading and shadows, a crosshatching style to it. I think the colours are good, using bright happy colours for when I felt positive, dark dull colours for when it was negative, neutral colours, angry colours etc.
Though I do think I could've done a better style to make it a bit better in my opinion, a better shape or maybe more developed and detailed if I had more time to develop it. Also I think the choice of colours isn't exactly what I wanted, and might seem a bit off, childish or messy with the mix of them and because I rushed a little so some colours are outside of their lines.
Though I do think I could've done a better style to make it a bit better in my opinion, a better shape or maybe more developed and detailed if I had more time to develop it. Also I think the choice of colours isn't exactly what I wanted, and might seem a bit off, childish or messy with the mix of them and because I rushed a little so some colours are outside of their lines.
Development:
I'm going to develop my work by using shading and colour a lot more careful so it doesn't look too messy and unprofessional, this includes the lines staying within the lines and the shading not being too small or big. Even though I'm happy with my layout I do believe it could've been structured together better, I would develop it by making the cells bigger and more defined next to each other. Also the overall style could've been a bit more detailed or maybe even a different kind of style if I had used other illustrators as inspiration with more detail and different colour palets.
Cartoon Strip Illustration Research
I have multiple kind of styles to choose from, messy, polished and clean looking, realistic and very animated/cartoon looking.
The pipboy character, or mascot, from the Fallout series is a good example of a simple character illustration, it's simple design makes it easy to manipulate it into different poses and actions. While keeping it's iconic look and colours, making it incredibly and widely recognizable to many viewers.
| Joan doesn't need to use 'time gaps' in his comics, a cell to say time has passed in it, he just does it with the simple illustrations he makes. He can successfully tell quite a story through just a few cells of illustrations and this makes it very clever and effective towards the reader. |
Joan Cornella is one of my favorite comic illustrators, his simple design being able to strongly visualize the situation in the comic, it's weird, confusing and sometimes dark humour. The colour palet varies with almost every comic strip he makes, making a lot of it quite unique each comic.
Monday, 28 March 2016
Character Development
Character development is a very important part and process of making a character, it helps the creator write down and draw out ideas for the character. Though you can base a character off of someone, there are still going to be many and the same kind of steps in even basic character development if you started from scratch with a character:
- The appearance; hair, eyes, ears, body build, clothing, accessories, weapons. (The colour palet)
- How they stand/float etc.
- How they walk, run, jump, fly etc.
- How and will their personality shown through their appliance and body language/attitude?
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| This has multiple different characters or animals/beings, showing different looks, structures, acessories, expressions of each of them, giving them an overall bigger variety. |
Dreaming Interpretation
For dreaming interoperation, I had to research actual interpretations people have made out of dreams based on the theme, where it seems to be set in, people or animals in it, objects, weather involved etc. There are hundreds of interpretations of deems, though some websites and people ay have different views and interpretation on a dreams theme, they can mean the same thing when narrowed down. Though apart from writing down other peoples opinions of dream, I also wrote down my own interpretation of themes of a dream, though if it was my own dream it could mean a lot more to me and have even deeper meaning.
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| I had some of the words meanings lead up to an idea involving a cage, feeling trapped, in solitude, a mental cage so strong that it could be a physical cage. I thought about involving the brain sketch |
I was confident in having the brain with the third eye idea, and felt I would be happy with it once I had finished it, though I did decide to not involve the cage part along with it, the brain behind the bars of a cage to show the feeling of feeling limited in imagination, artist/writer blocks, afraid to speak the mind, scared to go beyond boundaries etc. The reason was because I thought how it could ruin the space on the painting, not have it seems as interesting or as bright as I actually want it to be and how it would also likely prove to be difficult to how i would prefer it.
Before actually starting on my painting, I thought what the background colour could be, I didn't want a colour to bright or colourful that would flush out the main part of the painting which was going to have a light colour palet, so I decided on a dark grey, not to bright, though I do think if a darker fray, or even a black, would help the painting stand out even more.
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